Nathalie Anguezomo Mba Bikoro
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  • About
    • Performance Works
    • Statement
    • Where it all began..
    • Biography
    • CV
  • Actions on Future Cultural Narratives & PostColonial Cannibalism
  • Alice In Wonderland for the 22nd century
    • The Brick Moon | The Book
    • Les Inconnues | A Performance in Writing
    • The Dictator
    • Haddock's Eyes
    • Publications
    • Exhibition
    • In the making
  • Film Essays Towards Decoloniality
  • Future Monuments; Re-Inventing the Human Memorial
    • Forbidden Histories Score I
    • Guerilla Architectures
    • Homelands
  • Projects
  • Workshops
    • Taming Ghosts; On Post-Colonial Cannibalism
    • Fall of Faust | Freedom Bodies
    • UFO's in St Louis | The Future of Cinema
    • Participants
  • Publications
    • Presentations
    • Selected Texts
  • Events
    • Upcoming
    • 2014
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    • 2012
    • 2011
    • 2008-2010
  • Contact
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photo: courtesy of Open The Gate London | 2011

Links


Creative Consultancy Africa

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Academic events | Information | CV
www.creativeconsultancyafrica.yolasite.com


Artist´s Blog

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Artist Blog
www.nbikoro.blogspot.com


Alice In Wonderland

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Alice In Wonderland
www.nbikoro-aliceinwonderland.yolasite.com


Ed Cross Fine Arts

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Ed Cross Fine Art

also visit the blog from Ed Cross here
Contemporary African Arts


Gamar 

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Gamar; Bringing games to life. Play with your imagination
reality games developed by a dedicated creative team including illustrations & designs by Damian Harmata; edited by Nathalie Mba Bikoro

Gamar makes exciting, engaging mobile experiences using cutting edge technology and immersive story-telling. Gamar focuses primarily on educational programmes in museums, specialising in augmented reality applications and engaging story-telling. Their games will help you connect with history and imagination like never before.

Play the Game now !!!

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Play the game now online 
downloadable on your iPad

Gamar is a mobile games design company presenting a prototype for an interactive, educational story game in augmented reality for the British Museum. The purpose of the game is an immersive, physical, playful and fun approach to the museum's collection with its historical and anthropological content.

Other arts projects

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Performance | Other projects



Illustration and graphics by Damian Harmata

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Damian Harmata




watch sample animation by D. Harmata & N. Mba Bikoro:


Savvy Contemporary Berlin

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Curated by Bonaventure Soh Bejeng Ndikung


Co-Labs Berlin

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curated by Marcio Carvalho


Performance Corpo Politica Brazilia

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MindPirates 

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MindPirates Berlin
curated by Pauline Doutreluingne


Eve Wangui Blog

Eve Wangui


Projects